top of page
About
BIO
Who am I?
I am João, 30 years old, passionate, positive, and friendly. I love sports, meditation, playing video games, and reading. My ambition is to become a notorious 3D Artist in the gaming industry and teach my knowledge to newcomers in this area. I also have experience working in teams and coordinating newcomers.
What is my background?
I got my bachelor's degree in Computer Science and Multimedia(2016), where I learned programming and different aspects of multimedia such as 3D models, animations, sound, images, and video. I love the process of making 3D and 2D assets for games, however, I got my master´s degree in Computer Science(2018) focused on game development where I learned c# with unity and c++ in order to know a little more about the game development process in terms of Game Design and Programming. In 2013 I founded Dreamstudios with my brother, and since then we have been learning about game development and developing games. Our most recent game in development is Heroes Town, it is a game that has been in continuous development for 5 + years.
Who am I at work?
I like working in a team, I am proactive, I handle the pressure of deadlines just fine and they help me to stay focused on the tasks ahead.
​
​
What have I accomplished?
All I have done and I am doing, are personal projects done as a hobby while attending the university in order to increase my knowledge, and also freelance in Game Development.
​
As final projects I have:
-
Extended Play at Faraday Museum
-
Guess What
-
Flappy Bomb
-
Sort The Garbage/Catch The Food
​
Ongoing projects:
-
Heroes Town(5+ years and going)
​
Freelance projects​
-
Quiz Game for kids
-
Office Room Render
-
Sports Cone Render
​
​
SKILLS
Art
-
3D(Blender);
-
Bake textures from high poly into low, and paint(Blender, Substance Painter);
-
PBR workflow is known;
-
Animation(Blender);
-
2D(Gimp, Clip Studio Paint).
Programming
-
C#;
-
C++;
-
Java;
-
Java Script;
-
HTML.
-
Python
​
​
Siemens Portugal(04-2019 - present)
-
-Unity Developer C#
-
AR/VR​
-
UI
-
AI
-
Particles
-
-
Blender
-
3D models for Unity​
-
Renders for video promotional
-
-
Gimp
-
Textures for UI and 3D Models​
-
-
Davinci resolve
-
Video editing​
-
​
​
​
​
​
​
Next Reality Portugal(08-2021 - present)
-
-Unity Developer C#
-
AR/VR​
-
UI
-
AI
-
Particles
-
Shaders (Shader Graph)
-
-
Blender
-
3D models for Unity​
-
Renders for video promotional
-
​
​
​
​
bottom of page